
Here are the instructions for "Zynaps".  Well, "instructions" isn't
quite right - there aren't any as such, you just have to shoot
everything!  All they give you is the back cover blurb & the disk
label!

Actually, as I typed this one up, I realised it was made in 1987. I
bought it for my brothers' birthday - TEN YEARS AGO!!  Is it _really_
so long?

Andrew

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[ Cover: ]

Zynaps
Commodore
Hewson

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[ Back Cover: ]

Zynaps
By John Cumming & Dominic Robinson

Commodore 64 and 128 (in 64 mode)

JOYSTICK ONLY

Compatible with all recognised joysticks

[Omitted: three screenshots labeled 'Spectrum screenshots']

ZYNAPS IS A GAME CONSTRUCTED LIKE A COMIC BOOK WITH THREE EPISODES AND 
FOUR CHAPTERS OF MINDBLOWING ACTION.

The story begins when our hero escapes from an alien space station out 
into deep space.  Battle continues through asteroid storms to a nearby
planet from where, equipped with weaponry and hyperspace units taken
from destroyed alien craft, he sets out in search of the secret alien
stronghold.

After many terrifying battles fought throughout the solar system our
hero discovers the location of the alien base and the final conflict
can begin...

(c) Published by Hewson Consultants Limited 1987
56B Milton Trading Estate, Milton, Abingdon, Oxon, England.
Tel: (0235) 832939 Telex: 837251 Affa G

Hewson

[Barcode: 012635 050096]

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[ Floppy Disk label: ]

ZYNAPS
for Commodore 64
and 128 (in 64 mode)             H  E  W  S  O  N

To load enter LOAD"*",8,1
(c) Hewson Consultants Ltd 1987.
All rights reserved.
