DRACONUS - ZEPPELIN GAMES LTD

Draconus, a Zzap! Silver Medal Winner on the C64, is totally original
micro entertainment. With its gothic scenery and gruesome monsters,
and the two fully controllable characters of Frognum and Draconewt,
Draconus creates a terrifying world just waiting to be explored.

Program - Spike.
Graphics & Game Design - Michael Owens

Made in UK

SPECTRUM LOADING INSTRUCTIONS: LOAD ""

Draconus is set on an alien planet ruled by the Tyrant Beast who must
be obliterated in the final screen of the game. To get to that stage
the mysteries and magical forces, which unfold before you must be
understood and harnessed to progress through this multi-screen epic.
On your journey through the labyrinthine complex you'll meet various
nasties such as Giant Rats, Bats and Sea Serpents, together with a
sprinkling of Terrortoads and ferocious Catepelones. To help you are
many useful artefacts like the Demon Shield, Necromancer's Staff,
Dragon's Eye, and Morph Helix. Flasks of Flame Fluid, Energy Crystals
and many Spells help you on your way.

CONTROLS

JOYSTICK Frognum

WITH FIRE PRESSED            WITHOUT FIRE PRESSED

      BREATH                 JUMP JUMP  JUMP
      FIRE UP                LEFT  UP   RIGHT
      \  |  /                    \  |  /
       \ | /                      \ | /
        \|/                        \|/
PUNCH ---*---               WALK ---*--- WALK  
        /|\                 LEFT   /|\   RIGHT
       / | \                      / | \
      /  |  \                    /  |  \
 FIRE   DUCK    &                  DUCK
SPELL   DOWN BREATH FIRE

DRACONEWT

8 Direction Movement + FIRE to breath water jet

KEYBOARD

On the title page ENTER toggles between Demo and Keyboard options
Press SPACE to play
SYMBOL SHIFT + Q to quit

The keys can be defined to suit or you can just use the default keys.

THE DEFAULT KEYS ARE

P       Pause/Unpause           N       Down
J       Up                      Z       Left
K       Fire                    X       Right

There are two main characters between which you can switch during the
game, namely the tall Frognum, and the aquatic Draconewt. Frognum can
walk, jump, punch, duck and breath fire. Draconewt can blow water jets
but can never leave the water as Draconewt.

When on the Morph Slab pulling down will transform you into Draconewt
if you have the Morph Helix. Pushing up when underneath a Morph Slab
will turn you back into Frognum.

On loosing one of your 3 lives the game takes you back to the last
Record Slab on which Frognum has stood.

Backgrounds, such as spikes, will kill you if touched. The screen
shows the magical items ranged along the side with the energy scrolls
for Frognum on the top and Draconewt on the bottom. During play you
can pick up Flasks of Flame Fluid, with each flask holding enough for
10 good blasts, and Energy Packets, which will put your energy right
back up depending on whether you are Frognum or Draconewt. If Frognum
falls too far he will loose energy and may be killed.
